Game Design
My goal is to design an expansive open-world survival game that combines the thrill of exploration with creative freedom. Players will gather resources, craft tools and shelters, build towns, farm, and battle both the elements and each other in a living, evolving world. Every aspect from mining ores to forging weapons to taming the wilderness will feel meaningful and rewarding. I plan to use Unity as the primary development engine, beginning with environmental systems, crafting mechanics, and AI-driven creatures. Over time, I’ll expand it into a multiplayer experience where players can collaborate or compete to shape their own stories within the world. My ultimate aim is to create a game that evokes curiosity, adventure, and a deep sense of wonder—something players can get lost in for many months to years.
Key Things In My Future Game
- Exploration & biomes
- Crafting & town-building
- Combat & progression
Mobile App Development
Alongside my passion for game design, I’m developing ideas for mobile applications that make daily life simpler and more connected. My focus is on creating clean, intuitive interfaces that help users stay productive, organized, and inspired. One project concept involves a digital companion app for builders and hobbyists—an all-in-one tool that includes material calculators, 3D design previews, and AR-based measurement features. Another concept is a wellness and focus tracker that blends goal setting with gamified rewards to encourage positive habits. My goal in mobile app development is to merge functionality with creativity, designing tools that feel personal, purposeful, and easy to use.